I'm eagerly waiting to hear this game that you've thought up...
On Sep 23, 1:54 pm, genvirO <carsthatdr...@hotmail.com> wrote:
> I've actually thought of a really neat "coordination" game that could
> be easily implemented into Brain Workshop along with a number of
> variations/combinations. I'll elaborate on it tomorrow (or later today
> - it's currently 3:51AM - need to get some sleep!).
>
> On Sep 24, 3:44 am, genvirO <carsthatdr...@hotmail.com> wrote:
>
>
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>
>
>
>
> > So far I've just found a bunch of speed tasks. However, some of these
> > speed tasks do involve elementary pattern recognition skills but just
> > not anything that resembles "coordination". I recently read a paper
> > explaining that "coordination" predicted speed of multitasking,
> > however I doubt multitasking training would improve "coordination"
> > much, if anything at all. The most important aspect here to
> > acknowledge in regards to this concept is, relational integration.
> > Multitasking is generally involves the switching between independent
> > tasks not relational ones.
>
> > So yes, if anyone has any ideas on how they think they may be able to
> > train coordination, please cough em' up!
>
> > On Sep 23, 2:02 pm, "J." <joseph.a.albrecht...@gmail.com> wrote:
>
> > > @ailambris:
>
> > > I think that latent inhibition is related to the inventiveness of the
> > > patterns perceived because people with low latent inhibition get more
> > > information to perceive patterns in, but I don't think that low latent
> > > inhibition boosts the ability to perceive patterns generally.
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